For instance, a Classroom will help you increase the intelligence of your community and make for improved work in medical and science labs. Train Your WorkersĪs you get further into Fallout Shelter and have the opportunity to bring on more Dwellers, you'll also have the opportunity to build a variety of rooms for them to hone their talents and work on improving their skills. Needlessly building elevators can cost you time and Caps and make your efforts to keep your Dwellers happy even more difficult. But they can also be a nuisance and cost you valuable Caps if you don't use them correctly.īuild elevators only when the time is right and you've exhausted all the space on the higher tiers. Place Your Elevators CarefullyĮlevators allow your Dwellers to move up and down to different levels within your shelter. Having more people upstairs equipped with guns is a very good idea. Once the raiders break in, all of the people on the first floor can swarm them with weapons and protect everyone else below. Preparing for raiders is critical and having everyone on the top floor equipped with guns is a great idea. The first floor is arguably the most important floor in your facility for one major reason: It's the first place raiders go when they break in. It pushed back the waiting period and made a food shortage even worse. On a few occasions, I tried to rush my restaurant workers, only to have them fail and for the place to catch fire. In many cases, your team will succeed in rushing and everything will go well. Although it's a nice feature, you don't want to overdo it. The feature means you can accelerate the waiting period for extracting supplies from your shelter section to boost your gauge. When you need to get a quick boost to one of your supplies, using the Rush function is helpful. Don't Be Afraid to Repurpose in Emergencies And since the person will have a weapon, it also means that it's one less weapon to protect your shelter from raiders. Remember, though, that when you send someone out to explore, that's one less person who can help your shelter. Sending out a pet with them can also help. And since they'll be facing threats, you'll need to remember to put them in armored clothing and equip them with weapons to keep them safe. Better yet, they'll also have the opportunity to pick up supplies that they can then bring back to the shelter to help everyone.īut before you just send anyone out there to Explore, keep in mind that those with high levels of Endurance tend to be the best choices for exploring the world. When Dwellers head out, they'll come across a variety of threats and kill them to earn XP. Let Them See the Worldĭwellers might like the idea of living underground and working on your behalf, but if they really want to help everyone, exploring the outside world is critical. Either way, try to complete them as soon as possible to increase your Caps supply. Others, however, are more sophisticated, like finding things on exploration, and could earn you hundreds of Caps. Some are simple, like delivering a baby, and will earn you just a few Caps. Throughout the game, Fallout Shelter gives you a list of objectives to complete. And when that happens, you'll want to turn to your Pip Boy and look for the objectives. There will eventually come a point while playing Fallout Shelter that you'll be out of Caps and you'll desperately need some to increase your food supply or solve a variety of other problems. You'll also want to ensure you have people with a large amount of Luck, which will come in handy down the road. Before you pair up the characters, however, look for people who have enough charisma to actually attract someone. It's at this time - and only at this time - that you should pair up your characters and let them do what they will in bed. You might also know that Fallout Shelter allows up to 200 characters in a single shelter. Chances are, you will notice that a few people from outside your shelter are coming in to join your community. OK, so now you've set up your shelter, things are going well, you have plenty of resources, and you feel confident. So, until you have your place ready to go and you feel you need another mouth to feed and shelter, don't rush two of your Dwellers into bed. And it takes several hours for the baby to become a contributor to your community. But don't forget that when you bring a baby into this world, you need to feed him or her. Yes, it's an interesting concept that Fallout Shelter lets you pair up two Dwellers and watch as they conceive a child.
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